Direct Line to Leadory
We operate with clear channels and structured briefs. Whether you're a publisher scouting for talent or a developer with a concept, here’s the exact framework to initiate a conversation.
Response Time
Average response time for project inquiries from initial email to first technical call.
Primary Email
info@leadory.proBest for: Initial contact, project proposals, non-urgent business inquiries. Attach a one-page PDF for faster processing.
Studio Line
+90 212 555 1234Best for: Urgent project escalations, scheduled calls, contract negotiations. Available 10:00-18:00.
Physical Studio
İstiklal Caddesi No: 123Beyoğlu, İstanbul, Türkiye
Visits are scheduled via email. We host creative sessions in our project room with full hardware setup.
Project Inquiry Framework
Prepare these core data points to streamline our initial assessment. This checklist is the exact filter we use to evaluate project fit.
Core Gameplay Loop
Define the primary action loop (e.g., "collect-upgrade-defend"). We prototype this loop first.
Technical Scope
Target platforms (iOS/Android/PC/Console) and engine preference (Unity, Unreal, custom). This dictates architecture.
Art Direction Anchor
Reference games or styles (e.g., "cel-shaded like Zelda: TOTK"). Visual consistency is set in pre-production.
Milestone Timeline
Desired launch window and key dates (prototype, alpha, beta). We work backward from launch.
Budget Range
A realistic range ($Xk-$Yk) helps us propose a feasible scope. We avoid scope creep via fixed-phase contracts.
IST-123 | Our workspace is in the historic Beyoğlu district, a 5-minute walk from the İstiklal Caddesi tram stop.
Istanbul is our home base, connecting European and Asian gaming markets. The location informs our narrative design and cross-cultural user testing.
How We Evaluate Suitability
Not every project is a match. We optimize for technical viability and creative alignment. Here’s our internal filter.
Decision Lens: What We Look For
Our team specializes in RPG, Strategy, and Narrative genres. We pass on genres outside our core competencies.
Must target a platform we have shipped on (iOS/Android/PC). We assess engine readiness on day one.
F2P with IAP, Premium, or Hybrid. We need a clear model to guide economy design and retention tracking.
Method Note: Evaluation & Constraints
Our feasibility assessment is based on a rapid proto-sprint. We map known constraints against the feature list.
Constraint: 90-day prototype cycle is our maximum for initial evaluation.
Trade-off: We sacrifice scope breadth for a polished core loop in the prototype phase.
What Changes Our View: A playable vertical slice (even rough) reduces uncertainty more than a polished deck.
Common Project Pitfalls
Industry pitfalls we proactively design against. This is our internal risk mitigation framework.
Scope Creep
Features added mid-development without re-baselining timeline or budget.
Fixed-phase contracts with clear deliverables per sprint. Formal change request process for any new feature.
Unclear Art Direction
Inconsistent visual style leading to rework and wasted production cycles.
Mandatory pre-production mood boards and style guide approval before full production begins.
Technical Debt
Quick, unsustainable code architecture that breaks at scale or with new features.
Code reviews every two weeks and architecture planning focused on scalability from day one.
Misaligned Expectations
Client and team visions diverge due to lack of frequent, tangible progress.
Weekly playable builds and transparent progress tracking via shared dashboards.
Ready to Start the Conversation?
If your project aligns with our expertise and you have the checklist ready, use the form below. We typically respond within one business day.
Form opens your email client. Attach your brief PDF for best results.